Terrain

Terrains -

You can only play one Terrain card per turn and it must be placed directly adjacent to another Terrain card you own (Or Core).

At the start of each of your turns, you will receive an Element of the specific colour relating to the Terrains you have in play. If a terrain already has a element on it from the previous turn, it does not generate another.

Units are placed on top of Terrain cards. You can only have one Unit on a Terrain/core at a time.

Relics can be placed on Terrain cards and act as a upgrade for the Terrain.

Weapons can be placed on a Terrain, however these attach to the Unit which is already occupiying a Terrain.

Special Terrain

These types of cards must follow the rarity structure of deck rules (No more than 2 of the same in a deck).

They are played just like any other Terrain. If a special Terrain has show the element generated has two colours, then you choose which colour it generates.

You can only have 3 Terrains either side of your Core. Once you have 6 Terrains in play, this is called "Maxing your landscape", and you will now be allowed to discard Terrain cards from your hand for an extra temporary Element of its colour.